Hw 2 Rethinking the way we sit down

Niels gives some subtle lessons in design, in his overview of his new (in 2002) chair. One of the main things he points out is that it's important to know that the end user is stubborn, in his case they probably won't end up adjusting his chair even though it has a high degree of variability. Another thing is that often parts of your design will inform other parts of the design, much like how the headrest was made to move while reclining the chair.

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